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		<title>Tactical Facepalm</title>
		<link>http://graduateschoolgamer.wordpress.com/2009/10/31/tactical-facepalm/</link>
		<comments>http://graduateschoolgamer.wordpress.com/2009/10/31/tactical-facepalm/#comments</comments>
		<pubDate>Sat, 31 Oct 2009 17:56:36 +0000</pubDate>
		<dc:creator>graduateschoolgamer</dc:creator>
				<category><![CDATA[Complaints]]></category>
		<category><![CDATA[Culture]]></category>
		<category><![CDATA[Ideology]]></category>
		<category><![CDATA[Political]]></category>
		<category><![CDATA[Sociological]]></category>

		<guid isPermaLink="false">http://graduateschoolgamer.wordpress.com/?p=518</guid>
		<description><![CDATA[It has been a while since I posted on the blog. I find it unfortunate that this current debacle with the marketing campaign for Infinity Ward&#8217;s Modern Warfare 2 will be my first blog post in a long, long time. If you want more information on the subject I suggest you follow these links for [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=graduateschoolgamer.wordpress.com&blog=5900398&post=518&subd=graduateschoolgamer&ref=&feed=1" />]]></description>
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		<title>Mixing up design</title>
		<link>http://graduateschoolgamer.wordpress.com/2009/06/08/mixing-up-design/</link>
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		<pubDate>Mon, 08 Jun 2009 22:02:12 +0000</pubDate>
		<dc:creator>graduateschoolgamer</dc:creator>
				<category><![CDATA[1]]></category>

		<guid isPermaLink="false">http://graduateschoolgamer.wordpress.com/?p=505</guid>
		<description><![CDATA[I was in elation when the indie game ROM CHECK FAIL came to my attention. The premise of the title is basically mixing a dozen of classic game titles together and through a series of randomly generated mash-ups we have a mini-game. Think of it as WarioWare, Inc. but more schizophrenic and nostalgic. Like most [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=graduateschoolgamer.wordpress.com&blog=5900398&post=505&subd=graduateschoolgamer&ref=&feed=1" />]]></description>
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		<title>I&#8217;m all out of gum</title>
		<link>http://graduateschoolgamer.wordpress.com/2009/05/19/im-all-out-of-gum/</link>
		<comments>http://graduateschoolgamer.wordpress.com/2009/05/19/im-all-out-of-gum/#comments</comments>
		<pubDate>Tue, 19 May 2009 16:40:14 +0000</pubDate>
		<dc:creator>graduateschoolgamer</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Industry]]></category>
		<category><![CDATA[Response]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[Community]]></category>
		<category><![CDATA[Developer]]></category>
		<category><![CDATA[Economics]]></category>

		<guid isPermaLink="false">http://graduateschoolgamer.wordpress.com/?p=495</guid>
		<description><![CDATA[I must confess, I always had hoped that Duke Nukem Forever would be released and proceed to win a Game of the Year award from numerous publications and online magazines. Sure, the development of 3D Realm’s long speculated vaporware title has been gaming’s longest running joke, but I still had faith that the studio could [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=graduateschoolgamer.wordpress.com&blog=5900398&post=495&subd=graduateschoolgamer&ref=&feed=1" />]]></description>
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		<title>Small talk, high concept</title>
		<link>http://graduateschoolgamer.wordpress.com/2009/05/15/small-talk-high-concept/</link>
		<comments>http://graduateschoolgamer.wordpress.com/2009/05/15/small-talk-high-concept/#comments</comments>
		<pubDate>Sat, 16 May 2009 05:37:44 +0000</pubDate>
		<dc:creator>graduateschoolgamer</dc:creator>
				<category><![CDATA[Casual Posting]]></category>
		<category><![CDATA[Complaints]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Industry]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[Designer]]></category>
		<category><![CDATA[Remediation]]></category>

		<guid isPermaLink="false">http://graduateschoolgamer.wordpress.com/?p=490</guid>
		<description><![CDATA[And with that, I have finally returned dear reader. First and foremost I would like to apologize for the drought of content on this site of late. Unlike many of my fellow university blogging cohorts, I do not have the foresight to offer the same professionalism of time management to plan out and write posts [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=graduateschoolgamer.wordpress.com&blog=5900398&post=490&subd=graduateschoolgamer&ref=&feed=1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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		<title>Critical-Distance and the CDC Podcast</title>
		<link>http://graduateschoolgamer.wordpress.com/2009/04/21/critical-distance-and-the-cdc-podcast/</link>
		<comments>http://graduateschoolgamer.wordpress.com/2009/04/21/critical-distance-and-the-cdc-podcast/#comments</comments>
		<pubDate>Tue, 21 Apr 2009 07:23:15 +0000</pubDate>
		<dc:creator>graduateschoolgamer</dc:creator>
				<category><![CDATA[Casual Posting]]></category>
		<category><![CDATA[Response]]></category>
		<category><![CDATA[Community]]></category>

		<guid isPermaLink="false">http://graduateschoolgamer.wordpress.com/?p=484</guid>
		<description><![CDATA[This will be the only time I will ever shill for this program on this blog. But I have just produced a podcast for Critical Distance. Subscription links to subscribe via iTunes as well as the cast credits and show notes will be at the website weekly as more episodes are released. So sit back [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=graduateschoolgamer.wordpress.com&blog=5900398&post=484&subd=graduateschoolgamer&ref=&feed=1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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		<title>BoRT April ’09 [The Wire]</title>
		<link>http://graduateschoolgamer.wordpress.com/2009/04/19/bort-april-%e2%80%9909-the-wire/</link>
		<comments>http://graduateschoolgamer.wordpress.com/2009/04/19/bort-april-%e2%80%9909-the-wire/#comments</comments>
		<pubDate>Mon, 20 Apr 2009 03:54:07 +0000</pubDate>
		<dc:creator>graduateschoolgamer</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Ideology]]></category>
		<category><![CDATA[Interface]]></category>
		<category><![CDATA[Political]]></category>
		<category><![CDATA[Sociological]]></category>
		<category><![CDATA[BoRT]]></category>
		<category><![CDATA[Community]]></category>

		<guid isPermaLink="false">http://graduateschoolgamer.wordpress.com/?p=468</guid>
		<description><![CDATA[A note before I begin this Blogs of the Round Table post, you may have noticed that there is a drought of content on this site. This was mentioned before at the beginning of this month. The main reason—aside from poor time management—is that these last weeks of April mark the final weeks of the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=graduateschoolgamer.wordpress.com&blog=5900398&post=468&subd=graduateschoolgamer&ref=&feed=1" />]]></description>
		<wfw:commentRss>http://graduateschoolgamer.wordpress.com/2009/04/19/bort-april-%e2%80%9909-the-wire/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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		<title>Commerce, Contracts, &amp; Coders</title>
		<link>http://graduateschoolgamer.wordpress.com/2009/04/10/commerce-contracts-coders/</link>
		<comments>http://graduateschoolgamer.wordpress.com/2009/04/10/commerce-contracts-coders/#comments</comments>
		<pubDate>Fri, 10 Apr 2009 06:35:03 +0000</pubDate>
		<dc:creator>graduateschoolgamer</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[Industry]]></category>
		<category><![CDATA[Philosophy]]></category>
		<category><![CDATA[Response]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[Designer]]></category>
		<category><![CDATA[Developer]]></category>
		<category><![CDATA[Economics]]></category>
		<category><![CDATA[MCR]]></category>

		<guid isPermaLink="false">http://graduateschoolgamer.wordpress.com/?p=448</guid>
		<description><![CDATA[While attending one of my business-entertainment seminars we were on the subject of contracts, more specifically actor contracts negotiation. Basically, the discussion culminated to how actors and their agents bargain for salary ceiling and so forth. It eventually culminated to one student—possibly future industry agent—asking a question that I will now paraphrase:
Student: If say a [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=graduateschoolgamer.wordpress.com&blog=5900398&post=448&subd=graduateschoolgamer&ref=&feed=1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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		<title>Pennsylvania Polka</title>
		<link>http://graduateschoolgamer.wordpress.com/2009/04/06/pennsylvania-polka/</link>
		<comments>http://graduateschoolgamer.wordpress.com/2009/04/06/pennsylvania-polka/#comments</comments>
		<pubDate>Mon, 06 Apr 2009 18:06:31 +0000</pubDate>
		<dc:creator>graduateschoolgamer</dc:creator>
				<category><![CDATA[Casual Posting]]></category>
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		<category><![CDATA[Ideology]]></category>
		<category><![CDATA[Response]]></category>
		<category><![CDATA[Remediation]]></category>

		<guid isPermaLink="false">http://graduateschoolgamer.wordpress.com/?p=422</guid>
		<description><![CDATA[I have to apologize for the dry run of activity on this blog. As the final weeks of class are on the horizon and I have been busy with some personal matters, you—neglected reader—probably have been wondering what has happened? Well, fret no more because I have been pondering some new exciting material for the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=graduateschoolgamer.wordpress.com&blog=5900398&post=422&subd=graduateschoolgamer&ref=&feed=1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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		<title>Why graphics still matter</title>
		<link>http://graduateschoolgamer.wordpress.com/2009/03/21/why-graphics-still-matter/</link>
		<comments>http://graduateschoolgamer.wordpress.com/2009/03/21/why-graphics-still-matter/#comments</comments>
		<pubDate>Sat, 21 Mar 2009 19:04:57 +0000</pubDate>
		<dc:creator>graduateschoolgamer</dc:creator>
				<category><![CDATA[Casual Posting]]></category>
		<category><![CDATA[Culture]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Psychological]]></category>
		<category><![CDATA[Response]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://graduateschoolgamer.wordpress.com/?p=427</guid>
		<description><![CDATA[I finally made the plunge and updated my PC. After months and months and scrimping and waiting for bargain deals to pop-up online I finally have the components to completely upgrade my gaming rig. Looking back, it has taken over a year to collect all the parts necessary. The final result is I can run [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=graduateschoolgamer.wordpress.com&blog=5900398&post=427&subd=graduateschoolgamer&ref=&feed=1" />]]></description>
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		<slash:comments>5</slash:comments>
	
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		<title>Reiteration, remediation, &amp; recourse (Part 2)</title>
		<link>http://graduateschoolgamer.wordpress.com/2009/03/14/reiteration-remediation-recourse-part-2/</link>
		<comments>http://graduateschoolgamer.wordpress.com/2009/03/14/reiteration-remediation-recourse-part-2/#comments</comments>
		<pubDate>Sat, 14 Mar 2009 19:44:15 +0000</pubDate>
		<dc:creator>graduateschoolgamer</dc:creator>
				<category><![CDATA[Complaints]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Epistemological]]></category>
		<category><![CDATA[Ideology]]></category>
		<category><![CDATA[Industry]]></category>
		<category><![CDATA[Philosophy]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[Developer]]></category>
		<category><![CDATA[Remediation]]></category>

		<guid isPermaLink="false">http://graduateschoolgamer.wordpress.com/?p=413</guid>
		<description><![CDATA[I spoke last time about reiteration without touching upon the importance of remediation. Especially for new media, remediation functions as an access point presenting the new with the familiar. It is no surprise that we see in videogames the necessity to invoke and relate to the cinematic experience as a starting point for new gamers. [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=graduateschoolgamer.wordpress.com&blog=5900398&post=413&subd=graduateschoolgamer&ref=&feed=1" />]]></description>
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		<slash:comments>5</slash:comments>
	
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