Posts Tagged ‘Casual Games’

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A lot of something out of nothing

February 23, 2009

noby-pressThere has been little or no discussion of Katamari Damacy designer, Keita Takahashi’s PSN game Noby Noby Boy. Of the few articles I’ve found, reviewers have noted its eccentric charm, simplistic design, and lack there of on any sense of traditional conceptions of what makes a game. There is no goal; no objective; no threat. What instead has occurred is that many people have settled on the notion that Noby Noby Boy is basically a toy. Reviewers have either decided that it is a fun little demo that requires a short period of your time to get the gist of what the game is all about and then put it down forever or that the game provokes a sense of play that many gamers had in their childhood when picking up a videogame for the first time. Read the rest of this entry ?

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With the press of a button

January 4, 2009

popI had originally planed to write a piece about Ubisoft’s franchise-rebirth entry in the Prince of Persia series early last month, but a number of circumstances were laid against me at the time. Michael Abbott has taken it upon himself to blog dutifully about the series and has set up a cross-blog symposium on the title. So I decidedly placed my hat into the ring and will provide a short entry on my impressions on a specific element in the new Prince of Persia regardless. But perhaps element is not the correct term. Rather, it is the description of an approach towards streamlining interactivity, narrative, and response that is rarely seen in modern videogames. Read the rest of this entry ?